class Game_System
def bgm_play(bgm)
@playing_bgm = bgm
if bgm != nil and bgm.name != ""
Audio.bgm_play("Audio/BGM/" + bgm.name, bgm.volume*($lautstärkebgm/100), bgm.pitch)
else
Audio.bgm_stop
end
Graphics.frame_reset
end
def bgs_play(bgs)
@playing_bgs = bgs
if bgs != nil and bgs.name != ""
Audio.bgs_play("Audio/BGS/" + bgs.name, bgs.volume*($lautstärkebgs/100), bgs.pitch)
else
Audio.bgs_stop
end
Graphics.frame_reset
end
def me_play(me)
if me != nil and me.name != ""
Audio.me_play("Audio/ME/" + me.name, me.volume*($lautstärkeme/100), me.pitch)
else
Audio.me_stop
end
Graphics.frame_reset
end
def se_play(se)
if se != nil and se.name != ""
Audio.se_play("Audio/SE/" + se.name, se.volume*($lautstärkese/100), se.pitch)
end
end
end
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